######################################################################## # filter # ######################################################################## #filter: Wavelet (LIFEx>=7.0.0) [ true || false ] LIFEx.filter.Wavelet.Enable=true #filter: Transform along Z axis(only for 3D) [ true || false ] LIFEx.filter.Wavelet.ZTransform=true #filter: Family [ Coiflets || Biorthogonal || Daubechies || Haar || Reverse biorthogonal || Symlets ] LIFEx.filter.Wavelet.Family=Coiflets #filter: Order [ integer value ] cf. documentation for values LIFEx.filter.Wavelet.Order=1 #filter: Level [ constant integer value ] cf. documentation for values LIFEx.filter.Wavelet.Level=1 #filter: PaddingMethod [ Reflect || Periodic || Edge || Zero ] LIFEx.filter.Wavelet.PaddingMethod=Reflect ## ######################################################################## # texture # ######################################################################## #texture: Common (LIFEx>=5.1.0) LIFEx.texture.BinSize=0 LIFEx.texture.NbGrey=64 LIFEx.texture.SessionCsv=/home/chris/loadV/LIFEx_protocolTexture_ControlQualitySet/ScriptDemoMultiSeries/PT.NII_0_Texture_C1_WaveletFilter_script.csv #texture: Absolute (LIFEx>=5.1.0) [ true || false ] LIFEx.texture.ButtonAbsolute=false LIFEx.texture.MinBound=0 LIFEx.texture.MaxBound=20 #texture: RelativeMeanSd (LIFEx>=5.1.0) [ true || false ] LIFEx.texture.ButtonRelativeMeanSd=false #texture: RelativeMinMax (LIFEx>=5.1.0) [ true || false ] LIFEx.texture.ButtonRelativeMinMax=true #texture: DistanceWithNeighbours (LIFEx>=5.1.0) LIFEx.texture.GLCM.DistanceWithNeighbours=1 #texture: dimension calculation (3D is default) (LIFEx>=5.1.0) [ 3D || 2D ] LIFEx.texture.DimensionProcessing=3D ######################################################################## # patients / ROI # ######################################################################## LIFEx.texture.Session0.Img0=/home/chris/loadV/LIFEx_protocolTexture_ControlQualitySet/ScriptDemoMultiSeries/PT.nii.gz # SpatialResampling of Img0 of session0 (0 = no spatial resampling = native spacing voxels) LIFEx.texture.Session0.Img0.ZSpatialResampling=0 LIFEx.texture.Session0.Img0.YSpatialResampling=0 LIFEx.texture.Session0.Img0.XSpatialResampling=0 LIFEx.texture.Session0.Roi0=/home/chris/loadV/LIFEx_protocolTexture_ControlQualitySet/ScriptDemoMultiSeries/C1.nii.gz LIFEx.texture.Session1.Img0=/home/chris/loadV/LIFEx_protocolTexture_ControlQualitySet/ScriptDemoMultiSeries/PT.nii.gz # SpatialResampling of Img0 of session1 (0 = no spatial resampling = native spacing voxels) LIFEx.texture.Session1.Img0.ZSpatialResampling=2 LIFEx.texture.Session1.Img0.YSpatialResampling=2 LIFEx.texture.Session1.Img0.XSpatialResampling=2 LIFEx.texture.Session1.Roi0=/home/chris/loadV/LIFEx_protocolTexture_ControlQualitySet/ScriptDemoMultiSeries/C1.nii.gz